![After some research I decided on using the Mesh Deform modifier for the suit control instead of extra bones. : r/blender After some research I decided on using the Mesh Deform modifier for the suit control instead of extra bones. : r/blender](https://i.redd.it/shhnas92hm061.png)
After some research I decided on using the Mesh Deform modifier for the suit control instead of extra bones. : r/blender
Max ¯\_(ツ)_/¯ 🗿 on Twitter: "For anyone wondering how I pulled off the Walter R15 mesh deformation thing, this is the kind of setup you need in Blender. You split a mesh
![modifiers - Mesh Deform is not effecting some bones on the hand of my character. (Rigify/Lattice problem) - Blender Stack Exchange modifiers - Mesh Deform is not effecting some bones on the hand of my character. (Rigify/Lattice problem) - Blender Stack Exchange](https://i.stack.imgur.com/51c6D.jpg)